About Me

I am a multidisciplinary designer based in San Diego with backgrounds in Cognitive Science, Computing Arts and Game Design. I am interested in pushing boundaries of interactive media and exploring new, more efficient methods of digital interaction through interdisciplinary thinking and prototyping with new technologies.

In my free time, I like to play video games, cooking, and tinker with cool techs :)

Braindance

Unity, Processing, Brain Computer Interface, C#

An interactive play experience that project explores a new way to design experiences that utilizes the unique characteristics of Brain Computer Interface(BCI) to propose the possibility of using brainwave data as an involuntary input, and discuss this approach as the possible of solution to integrate BCI into games and other interactive experiences.

Featured Work

Quality Assurance, Web Design, Live Iterative Design, Service Maintenance

Participated in the iterative design + QA process of the storefront UI overhaul, new feature unique to the platform such as resale of games and universal game trials.

Fashion Design, Blender, Adobe Substance Painter, Roblox Studio, Lua Scripting

Designed fashion clothing for the Parsons - Roblox store, and the physical exhibition for the collaboration. Worked on the digital fashion clothing featured in the news through collaboration with fashion designers in Blender and Substance Painter, imported to Roblox Studio using their in-house pipeline.

More Work

Game Design

The Extended Mind

BCI(EEG), Unity, Oculus Virtual Reality, Alt Control

Helmet Kart

Physical Computing, Unity, Arduino

Gem Hunt

Board Game, Laser Cutting, Multiplayer

Utopia

Virtual Reality, Alt Control, Unity, Online Exhibition

Web Design

Dark Data Digital Magazine 2022

HTML/CSS, Javascript, UI&UX

Firefrog

HTML/CSS, UI&UX

XR

Reflection

Python, Max/MSP, OpenCV, Music

Dark Future - demo

Unity, Oculus Passthrough, Speculative Design