About Me
I am a multidisciplinary designer based in San Diego with backgrounds in Cognitive Science, Computing Arts and Game Design. I am interested in pushing boundaries of interactive media and exploring new, more efficient methods of digital interaction through interdisciplinary thinking and prototyping with new technologies.
In my free time, I like to play video games, cooking, and tinker with cool techs :)
Braindance
Unity, Processing, Brain Computer Interface, C#
An interactive play experience that project explores a new way to design experiences that utilizes the unique characteristics of Brain Computer Interface(BCI) to propose the possibility of using brainwave data as an involuntary input, and discuss this approach as the possible of solution to integrate BCI into games and other interactive experiences.
Featured Work
Quality Assurance, Web Design, Live Iterative Design, Service Maintenance
Participated in the iterative design + QA process of the storefront UI overhaul, new feature unique to the platform such as resale of games and universal game trials.
Fashion Design, Blender, Adobe Substance Painter, Roblox Studio, Lua Scripting
Designed fashion clothing for the Parsons - Roblox store, and the physical exhibition for the collaboration. Worked on the digital fashion clothing featured in the news through collaboration with fashion designers in Blender and Substance Painter, imported to Roblox Studio using their in-house pipeline.
More Work
Game Design
BCI(EEG), Unity, Oculus Virtual Reality, Alt Control
Physical Computing, Unity, Arduino
Board Game, Laser Cutting, Multiplayer
Virtual Reality, Alt Control, Unity, Online Exhibition
Web Design
Dark Data Digital Magazine 2022
HTML/CSS, Javascript, UI&UX
Firefrog
HTML/CSS, UI&UX
XR
Python, Max/MSP, OpenCV, Music
Unity, Oculus Passthrough, Speculative Design